Flamingo nxt 5.5 for Rhino 6 Win64
Flamingo brings the ray trace and radiosity rendering inside Rhino to produce photometrically accurate images with reflections, refraction, diffusion, translucency, transparency, color bleeding, hard and soft shadows, depth of field, depth attenuation, and indirect lighting.
Advanced Lighting
- Default lighting presets for quick setups of common scenes
- Studio Lighting
- Exterior Lighting
- Interior Daylight
- Artificial Lighting
- Advanced use of high dynamic range images for scene lighting.
- Free library of HDRI images for lighting.
- Soft shadows are calculated automatically.
- Indirect lighting was calculated enhancing depth in renderings.
- Lighting Channels allow you to edit light strength in real time without the need to re-render the scene.
- Automated daylight calculation based on lighting presets.
Sophisticated Materials
- Material templates for common materials.
- New Reflection Model – Blurry reflections, control over fresnel effects and reflection styles.
- Accurate Transparency
- Bump Mapping
- Normal Maps
- True Displacement Mapping
- Materials stored in the model for easy transfer to others
- Drag and Drop material assignment
Advanced Rendering
- Progressive render continues to improve effects each pass
- Block Object Instancing for Management of Large Models.
- Backgrounds and Objects can be added to the alpha channel for photo compositing
- Improved tone mapping for brighter images
- Burn control – White point adjustment
- Post-Effects filters
- Depth of Field
- Vignette
- Glare
- Haze
- Glow
- Wires and Text
- Improved fractal tree generator
- Non-modal rendering – work while it renders
RenderFarm (Network Rendering)
- Set multiple computers to render on image
- Distribute render to other computers while working’
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