LumenRT 2015 GeoDesign For Windows
LumenRT 2015.1 has a long list of specific updates and revisions, including:
– Better photometric lighting balance is needed, especially for materials with high reflectances.
– the ability to move the entire object’s animation paths when not in path edition mode.
– improved interactive placement for flying content items.
– Newly imported objects’ main axis setting in the animation panel allows the fix of the look-ahead orientation of objects along their animation path.
– new LumenRT plugin installation procedure for multiple Sketchup versions.
– automatically create .bak rescue files when saving scenes.
– fixed unreadable LiveCubes when size > 2GB.
– fixed undo/redo for animation path modifications.
– new materials preservation policy when re-exporting scenes: LumenRT modifications are preserved in all cases except when source materials are indeed modified on the CAD application side.
– fixed varying cast shadows opacity over grass.
– the fixed ability to change material type (i.e. make reflective a flat material) on imported animated collada objects.
– Fixed occasional disappearance of animated objects along their path.
– fixed non-preserved material scale upon re-exports.
– fixed missing animation paths in published LiveCubes.
– fixed occasionally misplaced car headlights when exporting LumenRT content vehicle proxies.
– fixed visibility flag for car headlights when hiding vehicles layer.
– fixed Unicode texture filename handling.
– fixed bad-looking grass in the distance, when manually assigning a grass material to geometry.
– fixed installation of the LumenRT plugin for Sketchup 2015 64bit version.
– fixed spurious SketchUp warning about messed-up geometry on some content proxies.
Since substantial changes were made in the LumenRT content library, it is required to re-download and install the full product from your account.
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